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I am tinkering on stuff that runs the internet at Mozilla.

Previously I broke things in parallel on a lot of servers in a hosting company. I have both unconventional and practical solutions for every challenge, with a preference for scalability and general applicability. I do temporary things that live forever occasionally too.

Lost my heart to Ruby, love photography, mountain biking and “catching the latest flicks” - as the cool kids say across the pond.

Find me on GitHub, LinkedIn, Letterboxd and my photos self-hosted and on Instagram.

Projects #

Games #

  • Uwe: Game developed at the 2019s Hetzner Game Jam
  • Scrap Race: Game developed for the 35th Godot Wild Jam
  • Arnold: Game developed for the 37th Godot Wild Jam
  • Solar Valley: Game developed for the 38th Godot Wild Jam
  • Sticktorio: Game developed for the 42th Godot Wild Jam

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